The Clocks
Case Clock: Monday 5 October, 10:40 a.m. to Tuesday 6 October, 3:07 a.m. Interview 30 min · drive 20 min · storage 1 hr · Research 1 hr · relic ID 30 min · phone recovery 1 hr · Fiona call 1 hr · sealing 15 min.
Fixed times: Curtis home 1:10 p.m. · Maddie home 3:25 p.m. · Drury coffee 5:30 p.m. (if invited) · Drury watching 7:15 p.m. · Wes Pruitt 1:40 a.m. · 3:07 a.m.
Petition Clock: starts at 3. At 3:07 a.m. it reaches 4 (Laura arrives as a Grief Shade wherever the relic is) unless:
- Answered: Maddie hears the voicemail. Clock stops for good.
- Sealed: the relic is in a closed iron-lined case. Clock stops while the case stays shut.
Key Checks
| Check | Difficulty |
|---|---|
| Neighbor interviews (Inquiry) | Average |
| Doorbell footage (Technology) | Average |
| Registry match (Vault Access, Relic Lore, or Research) | Average |
| Do Not Touch That (Relic Lore or Containment) | Average |
| Relic identification, Phase 2 (Intellect + Relic Lore) | Hard |
| Frank's 2009 journal (Research) | Average |
| Curtis on the night Laura died (Inquiry or Charm) | Average |
| Maddie (Charm) | Average ; Inquiry Hard |
| Recovering the voicemail (Technology) | Average |
| Drury, with the truth (Charm or Negotiation) | Average |
| Drury, otherwise (Negotiation, Intimidation, Federal Jurisdiction) | Hard |
| Barehanded contact (Composure) | Average |
| Unsealed transport (Containment) | Average , or Class II breach |
Calling Fiona
Once per scene, one character, costs 1 hour. Choose one: +1 Boon die to one Research, Relic Lore, or Containment check; one accurate answer about Archive procedure, the Registry, or handling; or make a check in a skill neither character has as if at rank 1.
Laura, If She Comes
Grief Shade, Tier 1 (Universe Guide, Chapter Eleven). Concealment 2, WND n/a, records clearly on camera. Emotional projection each round: Composure Average or 1 Strain.
- Voicemail played in her presence: she moves on. No roll.
- Relic sealed in iron: she withdraws; clock back to 3.
- Banishment: Easy if Maddie has heard the message, Hard otherwise.
- Destruction: 1 Corruption. Name the cost first.