Skills R = Restricted Discipline Skill · out of profession costs double and adds 1 Bane die
CHAR tag·○○○○○ rank 1–5 (fill to mark)·□ profession skill
Universal · Physical & Combat
MIGAthletics
MIGFortitude
MIGMelee
MIGUnarmed
AGIRanged
AGIReflexes
Universal · Field & Awareness
AGIStealth
AGISubterfuge
AGIOperate
SAVPerception
WILComposure
SAVSurvival
SAVStreetwise
Universal · Social
CHACharm
CHADeception
CHANegotiation
WILIntimidation
CHALeadership
Universal · Technical
INTMedicine
INTTechnology
Discipline Skills
INTTheology
SAVDiscernment
WILDeliverance R
INTForensics
SAVInquiry
INTResearch
SAVTradecraft
INTOccult Lore
INTMonster Lore
SAVTracking
SAVFieldcraft
INTRelic Lore
INTContainment R
INTDead Languages
WILForbidden Rites R
Hard-Gated Authority Skills 3 per faction · earned, never bought around
Other / Custom
The Hollow · Investigator Record · Page 1 of 4 · Exodus NDS
The Hollow · Equipment, Supply & Affiliation · Exodus NDS
The Hollow
Equipment · Supply · Faction · Person
PAGE 2 OF 4
Weapons & Attacks melee WD adds to Might · ranged WD is the full value · default Crit 3 · Blessed lasts one case
Weapon
Skill
WD
Crit
Range
Enc
HP
Qualities & Modifications
Armor & Protection
Item
Resist.
Notes
Critical Injuries +10 to the next roll per untreated injury
d100
Severity
Injury
Effect / Treated
Supplies & Consumables track uses · special ammo 6 per set · holy water 1/4/8 · oils 3 · salt ~10 · chalk ~20
Supply / Consumable
Uses Remaining
Supply / Consumable
Uses Remaining
Gear & Field Kit
Faction Gear Package
Vehicle
Funds / Field Cash
Documents, Credentials, Cover
Awakened Blood — automatic, free, no talent slot: immune to Merciful Dissonance, perceives the hidden world unaided, eligible for Magical Tier Access, and noticed by what lives there. (Ch. 2)
Affiliation & Standing
Faction / Associated Organization
Faction Passive or Charter Trait
Passive Used
Session Scene
Reports To / Superior
Point of Contact
Standing
Obligations, Protocols, Debts
Ordained Yes NoOrder of Mercy, male, priestly vows. Gates the Sacraments authority skill; retained even if fallen or excommunicated.
Appearance & Description
Personal History & What Opened the Door
Connection to the Group
The Hollow · Investigator Record · Page 2 of 4 · Exodus NDS
The Hollow · Corruption · Magical Tier Access · Passion · Contracts · Active Case · Exodus NDS
The Hollow
Spiritual State & Active Case
PAGE 3 OF 4
Corruption Track starts at 0 · full effects, Ch. 8 & Quick Reference
Righteous Passion — flat 3 Strain per success Violation: Bane die active on holy authority checksMax Strain reduced by Penance due
Story Points
Fortune Points Held
1 Fortune Point per player per session. A spent Fortune Point becomes a Peril Point. One Story Point per check.
XP This Session / Advancement Notes
Devil Contracts & Bargains acceptance costs +2 Corruption · terms are recorded and binding · at Corruption 5+ they bind harder
Devil / Standing
What It Gave
What You Owe
Collection Trigger
Status
Active Case · Evidence, Findings & Leads
Case
Location / Wound Site & Stage
Entity Type & Tier
Confirmed Weakness
Relics & Cursed Objects Carried
Object
Class
Handling Rule / Charge
I II III IV V
I II III IV V
I II III IV V
I II III IV V
I II III IV V
Contacts & Ties
Name
Faction
Owed / Owes
The Hollow · Investigator Record · Page 3 of 4 · Exodus NDS
The Hollow · Talent Trees · Bought in Tier Order Within a Tree · Exodus NDS
The Hollow
Talent Trees
PAGE 4 OF 4
Free Tier 1 Talents
Core Slot — any tree you qualify for
Faction Slot — faction & AO members only
Talent XP Costs
Tier
1
2
3
4
5
In-Profession
10
20
30
40
50
Out-of-Profession
20
30
40
50
60
Talent Ladders write the tree name · mark access type · □ left = taken ○ right = used this session, scene or case
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
UnivDiscFactMagic
I
II
III
IV
V
Hardy is Ranked and Universal (+2 WP first purchase, +1 after, cap 20 + Might). With any Magical Tier Access it is priced out-of-profession one tier above your highest unlocked tier, and cannot be bought at all at Tier 5.
Corruption Talents threshold sets the price · +1 Corruption on first access · no tier order
Corruption 2+ · 10 XP
Expedient Evil
Familiar With the Dark
Corruption 3+ · 20 XP
Infernal Ear
Corrupted Sight
Corruption 5+ · 30 XP
Devil's Tongue
Useful to the Wrong Things
Corruption 7+ · 40 XP
Standing Offer
Speak the Language
Corruption 9+ · 50 XP
The Price Was Worth It
Infernal Patron
Talent Tree Index tree names and prerequisites for filling a ladder header